Migdol Guard

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Those amongst the Sentinels who show greater prowess with the spear are given better armour and sent to the Migdols, small fortresses that protect the most vulnerable points of the Maat'Karian frontier.

Special Notes:The steadiness of this unit reduces damage from some attacks, but only while defending.This unit gains a +10% bonus to defense when another unit with the same ability is adjacent to it. However, this cannot raise the unit's defense above 70%.

(portrait)

Information

Advances from: Sentinel
Advances to: Medjay
Cost: 34
HP: 50
Moves: 5
XP: 85
Level: 2
Alignment: lawful
Id: Migdol Guard
Abilities: steadfast, shieldwall, chance_to_hit, chance_to_hit, chance_to_hit, chance_to_hit, chance_to_hit

Attacks (damage × count)

(image)spear(pierce attack) pierce10 × 3(melee attack) melee
(image)shield bash(impact attack) impact17 × 1(melee attack) melee

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest250%
(icon) Frozen130%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains350%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 02:36:48 2024.