Elvish Faeriemancer

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An elvish Faeriemancer is a expert in not only the deep arts of Faerie magic but often also martial combat as well. Wise in times of peace, Faeriemancers are often consulted by elvish rulers in affairs of state. In times of war, they are a terrible force of nature on the battlefield.

Special Notes:This unit has magical attacks, which always have a high chance of hitting an opponent.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

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Information

Advances from: Elvish Ascendant
Advances to: Elvish Sage
Cost: 80
HP: 52
Moves: 5
XP: 300
Level: 4
Alignment: neutral
Id: WLDElvish Faeriemancer
Abilities:

Attacks (damage × count)

(image)blade staff(blade attack) blade6 × 5(melee attack) melee
(image)gossamer(impact attack) impact6 × 4(ranged attack) ranged(slows)
(image)mystical touch(impact attack) impact4 × 3(ranged attack) ranged(mind raid)
(image)ethereal zephyr(arcane attack) arcane11 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 2 02:51:00 2024.