Judge

(image)

Halfelven Judges are important for running the juridical system. For all their ways are peaceful, they are powerful. Their Kabbalah lies in righteousness and not in the corrupted 'human magic' of 'wands' and 'magic spells'.

(portrait)

Information

Advances from: Juror
Advances to:
Cost: 80
HP: 68
Moves: 6
XP: 200
Level: 4
Alignment: chaotic
Id: HALEL_judge
Abilities: Scripturestudy

Attacks (damage × count)

(image)Pointer [arcane](arcane attack) arcane5 × 7(melee attack) melee(defense only, , , )
(image)Pointer [cold](cold attack) cold5 × 7(melee attack) melee(defense only, , , )
(image)Pointer [hot](fire attack) fire5 × 7(melee attack) melee(defense only, , , )

Resistances

(icon) blade0% (icon) pierce-20%
(icon) impact-20% (icon) fire-20%
(icon) cold-10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water340%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp340%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Oct 31 04:07:15 2024.