Seeker

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The name given to the Seekers comes from their role in the legend of the Windsong's first appearance: they were tasked with searching the world over for a suitable place to build the first Foundation.

This tradition of exploration continues unabated, and the Seekers' great speed and agility are easily put to use in times of war.

Special Notes:This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to: Pathfinder, Skyrunner
Cost: 17
HP: 30
Moves: 6
XP: 45
Level: 1
Alignment: neutral
Id: WOTG_Seeker
Abilities: skirmisher

Attacks (damage × count)

(image)polearm(blade attack) blade5 × 3(melee attack) melee
(image)lightning(fire attack) fire8 × 1(ranged attack) ranged(magical)

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact-30% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen150%
(icon) Fungus250%
(icon) Hills160%
(icon) Mountains270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Thu Nov 21 02:54:30 2024.