Desert Hunter

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Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords.

Special Notes:This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 
 

Information

Advances from: Elvish Civilian
Advances to: Desert Sentinel
Cost: 18
HP: 30
Moves: 6
XP: 42
Level: 1
Alignment: lawful
Id: WOTG_Desert Hunter
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade6 × 3(melee attack) melee
(image)bolas(impact attack) impact4 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 03:01:43 2024.