Dwarvish Marksman III

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Dwarvish marksmen are similar to thunderers, but they have more training with their thundersticks. While it is easier to hit enemy with their main weapon, their training with melee weapons is only limited.

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Information

Advances from: Dwarvish Marksman II
Advances to:
Cost: 55
HP: 60
Moves: 4
XP: 150
Level: 3
Alignment: neutral
Id: Dwarvish Marksman III
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade4 × 2(melee attack) melee
(image)thunderstick(pierce attack) pierce19 × 3(ranged attack) ranged(marksman)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Nov 28 03:02:58 2024.