Summoner

(image)

While the mages of the north have rather less experience with weapons, summoners were forced to learn bladewielding as well as experimental spells for self defence. Many summoners prefer a life as hermits in the desert, as their powers are misused on the battle fields, either by the Khalifate or powerful Nomad tribes.

(portrait)

Information

Advances from:
Advances to:
Cost: 30
HP: 30
Moves: 6
XP: 54
Level: 2
Alignment: lawful
Id: Summoner
Abilities:

Attacks (damage × count)

(image)blade(impact attack) impact8 × 2(melee attack) melee
(image)fireball(fire attack) fire15 × 1(ranged attack) ranged(splash)
(image)missile(arcane attack) arcane7 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 18 03:21:03 2024.