Nomad

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Like rangers, nomads are and wanderers, but unlike their counterparts in the Outlands their home is the desert. Most of these warriors have sworn an oath to protect the nomad tribes in the south. They have adapted to this harsh environment, with cunning and stealth, merging with the dunes itself. It is still unknown how they manage to use their bows in these extreme temperatures and some rumors say their bowstrings are made of Sand Viper guts.

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Information

Advances from:
Advances to:
Cost: 70
HP: 60
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: Nomad
Abilities: sandcrawler

Attacks (damage × count)

(image)sword(blade attack) blade7 × 4(melee attack) melee
(image)bow(pierce attack) pierce7 × 4(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 03:07:06 2024.