Cultist

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Not much is known about the cult and his whereabouts. The cultist however serve the dark gods and have mastered deadly magic. For some reason the cultist seem to immune to spells.

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Information

Advances from:
Advances to:
Cost: 200
HP: 150
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: Cultist
Abilities: Devour, spellimmunity

Attacks (damage × count)

(image)Curse(cold attack) cold10 × 2(melee attack) melee(magical, cursing)
(image)Wail(cold attack) cold5 × 4(ranged attack) ranged(magical, drains)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Mar 28 03:26:37 2024.