Summoner

(image)

Promoted to the Second Degree, summoners are proficient enough to perform minor summonings, using their own bodies as the medium. With a magical circle traced in their hands, they can let loose magical arrows that strike foes with surefire aim. Summoners, armed with hammers and scimitars, are trained in slaying enemies in both close quarters and afar.

Special Notes: Precision: Ranged attack of this unit always has a 80% chance to hit.

(portrait)

Information

Advances from:
Advances to:
Cost: 32
HP: 52
Moves: 5
XP: 70
Level: 2
Alignment: lawful
Id: TLU_Mehir_Guard
Abilities:

Attacks (damage × count)

(image)scimitar(blade attack) blade6 × 4(melee attack) melee
(image)hammer(impact attack) impact11 × 2(melee attack) melee
(image)magic arrow(fire attack) fire9 × 2(ranged attack) ranged(precision)
(image)scroll(pierce attack) pierce16 × 1(ranged attack) ranged(precision (offensive), magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 03:24:30 2024.