Daemon (materialising)

(image)

Daemons are vulnerable whilst they are being summoned from another plane of reality. A single hit will dispel the daemon before it can do any harm.

Special Notes:The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from:
Advances to:
Cost: 42
HP: 1
Moves: 0
XP: 90
Level: 0
Alignment: neutral
Id: Daemon materialising
Abilities:

Attacks (damage × count)

(image)axe(blade attack) blade0 × 0(melee attack) melee
(image)fireball(fire attack) fire0 × 0(ranged attack) ranged(first strike)

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact-20% (icon) fire75%
(icon) cold100% (icon) arcane-40%

Terrain

TerrainMovement CostDefense
(icon) Castle70%
(icon) Cave50%
(icon) Coastal Reef40%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat50%
(icon) Forest60%
(icon) Frozen30%
(icon) Fungus60%
(icon) Hills60%
(icon) Mountains60%
(icon) Sand40%
(icon) Shallow Water40%
(icon) Swamp40%
(icon) Unwalkable0%
(icon) Village70%
Last updated on Thu Apr 25 02:49:23 2024.