Slave

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After the orcs enslaved them, these people are working the fields until die of starvation, or exhaustion. If any of them can escape, they usually join the Ravagers, or other outlaw gangs.

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Information

Advances from:
Advances to: Footman, Archer
Cost: 8
HP: 18
Moves: 5
XP: 23
Level: 0
Alignment: lawful
Id: Slave TRS
Abilities:

Attacks (damage × count)

(image)pitchfork(pierce attack) pierce5 × 2(melee attack) melee
(image)pitchfork(pierce attack) pierce4 × 1(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 03:48:49 2024.