Rebel Marshal

(image)

Rebel Marshals are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with increased skill. Rebel Marshals prefer engaging the enemy in melee combat, but are trained in archery as well.

(portrait)

Information

Advances from: Rebel Captain
Advances to:
Cost: 80
HP: 62
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: Rebel Marshal
Abilities: leadership

Attacks (damage × count)

(image)sword(blade attack) blade11 × 4(melee attack) melee
(image)bow(pierce attack) pierce7 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 18 02:41:52 2024.