Elvish Nelayin

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The most talented of the elvish nobles (usually from the high leaders' families) are chosen by the elvish council as initiates in the ways of the mighty elvish lords and given the title of 'Nelayin'. Nelayins devote themselves to studies of tactics, swordplay and arcane magic, usually in the form of various quests assigned to them by their council. Only when their council deems the skills of the Nelayin to be complete may they finally take on the full mantle of a lord or lady.

Special Notes: while a Nelayin may not formally advance to a lord or lady before their council's decision, they will improve their skills when gaining experience. What skills the initiate chooses to study greatly dictate the skills he or she has at her disposal after the promotion.

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Information

Advances from:
Advances to:
Cost: 36
HP: 40
Moves: 5
XP: 28
Level: 1
Alignment: neutral
Id: Elvish Initiate Nelayin
Abilities: leadership

Attacks (damage × count)

(image)sword(blade attack) blade7 × 4(melee attack) melee
(image)bow(pierce attack) pierce5 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 03:06:23 2024.