Adventurer Sorcerer

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Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer.

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Information

Advances from:
Advances to:
Cost: 250
HP: 41
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: Adv Sorcerer
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact4 × 2(melee attack) melee
(image)entangle(impact attack) impact4 × 3(ranged attack) ranged(slows)
(image)faerie fire(arcane attack) arcane7 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 02:57:11 2024.