Warlord

(image)

Fanatics are the main human force of the cult. Unlike the marauders, there is no way to reason them as they are mindlessly following the order, they aren't scarred of killing themselves, all of that in the name of the cult.

(portrait)

Information

Advances from: Fanatic
Advances to:
Cost: 48
HP: 66
Moves: 5
XP: 110
Level: 3
Alignment: chaotic
Id: Cult Warlord
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade10 × 4(melee attack) melee
(image)occult blast(arcane attack) arcane9 × 2(ranged attack) ranged(magical, drains)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact20% (icon) fire0%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Oct 31 02:50:25 2024.