Rock Pusher

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There are five social castes in the world of Morkvurs: Whispering ones, Silent ones, Runners, Sculptors and Stone ones. The last one is made up of the smallest members of the tribe, and the growth of an adult member is barely above the waist of an ordinary morkvurs, but those who do underestimate the Stone ones pay dearly for it. Rock Pushers are trained basic units and the source of power for the inhabitants of the deep caves. Their armor, made of one of the toughest Solimoi metals and one of the heaviest brown steel, would not be able to be worn by any solis. This rough ore, mined from plunged in shadows grottos, not only weighs exorbitant amounts, but also sticks into the skin, even injuring the body through clothing. All Morkvurs have on their skin a mysterious coating resembling the structure of the surface of a stone and at the same time being very durable, allowing the use of an seemingly unneeded mineral. The growth on the body is an armor itself that can effectively protect from the dragon claws, but it melts just as easily as anything else when it comes into contact with fire from the insides of reptiles. The Rock Pushers, being short and durable during fights with lizards, line up in rows blocking the narrow corridors leading to their home. Using equally indestructible combat gauntlets they crush the scales of their enemies and can maintain their position for many hours. Their boldness and stubbornness, despite their short figure and stocky stature, earned a new name for their caste, and over time, the Stone ones family began to be called The Will of Aholm-el-Gdan. The name refers to the braveness and obstinacy of the hero of the Morkvurs kin, which was undoubtedly inherited by Stone ones.

 

Information

Advances from:
Advances to: Stone Defender
Cost: 16
HP: 36
Moves: 4
XP: 44
Level: 1
Alignment: chaotic
Id: Morkvurs Rock Pusher
Abilities: steadfast, burns

Attacks (damage × count)

(image)gauntlets(impact attack) impact5 × 4(melee attack) melee
(image)charge(impact attack) impact8 × 1(melee attack) melee(charge)

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact10% (icon) fire-30%
(icon) cold30% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave170%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest220%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains140%
(icon) Sand330%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 04:02:08 2024.