Blood Specter

(image)

Some Blood Slimes stop growing after a while. But what they fail to gain in girth, they gain in intelligence and magical prowess. While these so called Blood Specters can't engulf a man, they can use blood magic to poison him, even at a distance.
They are also known to use some of their blood to restore the magical force of other undead.
Mechanical attacks are not very effective against it.

 

Information

Advances from: Blood Slime
Advances to: Blood Apparition
Cost: 26
HP: 32
Moves: 5
XP: 39
Level: 2
Alignment: neutral
Id: Blood Specter sf
Abilities: Absorbtion, nightstalk, ambush, reconstructs +4

Attacks (damage × count)

(image)splash(impact attack) impact7 × 3(melee attack) melee(drains)
(image)blood magic(arcane attack) arcane5 × 3(ranged attack) ranged(poison, magical)

Resistances

(icon) blade50% (icon) pierce90%
(icon) impact30% (icon) fire-50%
(icon) cold-30% (icon) arcane-100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills350%
(icon) Mountains460%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 02:58:29 2024.