Dwarvish Alchemist

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The practice of Alchemy among Dwarves began as an attempt to produce gold and other valuable resources from worthless rock. A dismal failure, the practice was shunned and mocked by many. Despite that, many dwarves continued in the study and discovered ways to use their potions for healing. As a matter of tradition, any dwarf who enters the profession begins as an Alchemist and is expected to be able to make potions and clever concoctions of his own before he is allowed to learn more tricks of the trade. An Alchemist exposition to all sorts of potions allows him to mix the necessary antidotes preventing poisoned units of taken further atrition.

 

Information

Advances from:
Advances to: Dwarvish Potion Smith
Cost: 19
HP: 28
Moves: 4
XP: 42
Level: 1
Alignment: neutral
Id: RfC Alchemist
Abilities: cures, heals +4

Attacks (damage × count)

(image)morningstar(impact attack) impact7 × 1(melee attack) melee
(image)bolas(impact attack) impact4 × 2(ranged attack) ranged(stun)

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold30% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Apr 18 03:09:26 2024.