Vine Wreaker

(image)

Throughout the world, there have been many reports of very strange phenomena that often occur deep within massive forests. All known survivors have seen the beast, which is essentially a composite body of vines and other plant parts formed into the shape of a tiger, thus the common name of 'Vine Tiger', but in the deepest darkest forest swift riders have seen massive hedges and huge plants slowly creeping through the forest, and Gryphon riders have long since been sighting huge monstrous plantlike tigers creeping through the forest. No one knows what these creatures truly are. Yet one thing is for sure whenever people disappear near the edge of deep dark forests, whenever an elvish ranger goes missing, whenever a hunting party is never seen again, the Vine Beast is wreaking havoc. And so the name Vine Wreaker was formed.

Special Notes:In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit will recover 5 HP per turn while in a forest. The effects of poison will not be prolonged or cured.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.When this unit dies all enemy units around it will become poisoned.

 

Information

Advances from: Vine Hulk
Advances to:
Cost: 69
HP: 60
Moves: 7
XP: 120
Level: 4
Alignment: neutral
Id: ROLVine Wreaker
Abilities: ambush, sylvan revitalisation, poisoning

Attacks (damage × count)

(image)claws(blade attack) blade11 × 4(melee attack) melee
(image)thorns(pierce attack) pierce13 × 3(ranged attack) ranged
(image)ensnare(impact attack) impact15 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact10% (icon) fire-20%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Dec 19 04:04:42 2024.