Ethereal Creationer / Ethereal Creationess

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If it were even possible that the Woodland Enchanter has a superior in the arts of nature and a better in the ways of the earth then the Etheral Creationer would be it. Undoubtedly the Creationer is merely a figure of myth and legend, as are most things rumoured to have such power as the Creationer does. Legend has it that this magi of the highest order casts the flame of mother earth, legend says he or she draws strength and power directly out of the earth, legend boasts that the Creationer can strike down mighty warriors with the power of nature.

All of this is probably untrue. In reality the order of Magi are quick to judge those who stray from the natural way of things and the Nature Mages are wandering enchanters who are mostly consumed with meditation and envision a greater world were nature was the ruler of all. It is probably in these fantasized embraces of nature that the pipe dream of a Creationer has arose...

But if the legends could, would ever be true... The Magi would would hold the title of Creationer would be a rival to even the highest luminary of the order of the Mage. One with the ethereal and mystic forces of the world the Creationer would truly be a spectacle of mastery and undoubtedly a foe whom none would think to challenge or defy even.

Special Notes:This unit has enchanted attacks, which always have a high chance of hitting an opponent, regardless of the defensive capabilities of the opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit regenerates, which allows it to heal as though always stationed in a village. This unit maintains a magical aura that bestows a +20% bonus to fire, cold, and arcane resistances to himself and all adjacent friendly units.

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Information

Advances from: Woodland Enchanter
Advances to:
Cost: 90
HP: 66
Moves: 5
XP: 190
Level: 5
Alignment: neutral
Id: ROLEthereal Creationer
Abilities: regenerates, circle of resistance

Attacks (damage × count)

(image)woodland(impact attack) impact13 × 3(melee attack) melee
(image)nature flare(fire attack) fire11 × 7(ranged attack) ranged(enchanted)
(image)thorns(pierce attack) pierce9 × 9(ranged attack) ranged
(image)terra orbis(arcane attack) arcane40 × 1(ranged attack) ranged(enchanted)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest180%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 04:05:03 2024.