Mountain Flareman

(image)

A Flareman not only acts for signaling, but is a trained guard as well, delaying the enemy until reinforcements arrive.

 

Information

Advances from: Mountain Signalman
Advances to:
Cost: 27
HP: 50
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: VRMH Flareman
Abilities:

Attacks (damage × count)

(image)torch(fire attack) fire8 × 3(melee attack) melee
(image)bow(pierce attack) pierce7 × 3(ranged attack) ranged
(image)bow(fire attack) fire5 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills160%
(icon) Mountains270%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Oct 31 03:08:31 2024.