Runeadept

(image)

Unlike gnomes,elves and fairies, dwarves have no noteworthy connection to the spirit of living things, rendering them unable to use most kinds of magic. Through intense research of magic capabilities of ore and stone they stumbled upon a different kind of sorcery. By creating powerful runes Runemages and their adepts can use the power of earth itself to summon magical fireballs.

 

Information

Advances from:
Advances to: Runemage
Cost: 22
HP: 28
Moves: 4
XP: 47
Level: 1
Alignment: neutral
Id: VRDw Runeadept
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact6 × 1(melee attack) melee
(image)rune of fire(fire attack) fire6 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Apr 25 03:23:04 2024.