Aquana Merman Javelineer

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Those mermen who master the art of the javelin can become nearly as effective as an archer — though the heft of their weapons impedes their range, the impact of one is considerably greater. In the water, the mobility of the mermen more than makes up for this when facing foes who cannot swim.

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Information

Advances from: Aquana Merman Spearman
Advances to:
Cost: 48
HP: 57
Moves: 6
XP: 126
Level: 3
Alignment: lawful
Id: VRAqM Javelineer
Abilities:

Attacks (damage × count)

(image)spear(pierce attack) pierce8 × 2(melee attack) melee
(image)spear(pierce attack) pierce10 × 4(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu Apr 11 03:22:22 2024.