Jephrif Blender

(image)

Encouraged by their repeated successes at barging in the midst of enemy units, Bouncers requisition more and better armor blades, becoming Blenders. Their tactics don't change much - they still ram right into enemies, their whirling bodies ramming the aforementioned blades into anyone unfortunate enough to be close. They still know how to bull rush, often carrying impaled enemies on their armor before depositing them elsewhere with many bleeding holes in them. Bristling with quickly-moving blades, Blenders are a terrifying prospect for any infantryman to try and attack, as their retaliation is well disproportionate.

 

Information

Advances from: Jephrif Bouncer
Advances to:
Cost: 56
HP: 67
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: JepBlender
Abilities:

Attacks (damage × count)

(image)bash(impact attack) impact12 × 3(melee attack) melee(bull rush)
(image)armor spikes(pierce attack) pierce8 × 4(melee attack) melee
(image)armor blades(blade attack) blade9 × 6(melee attack) melee

Resistances

(icon) blade40% (icon) pierce10%
(icon) impact0% (icon) fire-60%
(icon) cold50% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef150%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen140%
(icon) Fungus150%
(icon) Hills140%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable140%
(icon) Village150%
Last updated on Thu Nov 21 02:43:51 2024.