Goblin Ravager

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To perform their destructive work effectively, Goblin Pillagers must be able to move fast. In the event of a shortage of wolves, another mount has to fill in. Though giant spiders are far less intelligent than wolves, the fear spread by their sight makes up for this imperfection. Taming those beasts claims high casualties and their appetite for riders in front of them is detrimental – but one has to overlook such little mishaps leniently: Goblins are numerous, useless for most other jobs, and since birth used to submit to their fates.

(portrait)

Information

Advances from:
Advances to:
Cost: 47
HP: 53
Moves: 9
XP: =80
Level: 3
Alignment: chaotic
Id: Goblin Ravager
Abilities:

Attacks (damage × count)

(image)fangs(blade attack) blade9 × 3(melee attack) melee(poison)
(image)torch(fire attack) fire8 × 3(melee attack) melee
(image)net(impact attack) impact8 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Nov 21 03:10:14 2024.