Novice Orcish Shaman

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Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Novice Shamans are still young and vigorous, but their spell-casting ability still needs improvement.They also have ability to heal others and cure the effects of poisoning by assassins.

Special Notes:During battle, this unit can drain life from victims to renew its own health.This unit is capable of healing those around it, and curing them of poison.This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to:
Cost: 60
HP: 52
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: Novice Orcish Shaman
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact10 × 1(melee attack) melee
(image)curse(pierce attack) pierce14 × 2(ranged attack) ranged(drains, magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Thu Dec 12 02:45:30 2024.