Outlaw (ladder)

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Ladder variation of the Outlaw that has melee blade instead of impact.

After some years of service, former ‘footpads’ rise up in the ranks of their fellow outlaws. Having proven themselves in combat, they are given more dangerous tasks, and a greater share of the spoils. Though many opponents would mock their choice of weaponry, the outlaws are well aware of its deadly capacity, and also of the ready availability of ammunition. Outlaws are somewhat ill at ease fighting during the day, preferring the cover of nightfall.

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Information

Advances from: Footpad (ladder)
Advances to: Fugitive (ladder)
Cost: 28
HP: 42
Moves: 7
XP: 77
Level: 2
Alignment: chaotic
Id: Outlaw Ladder_1
Abilities:

Attacks (damage × count)

(image)axe(blade attack) blade8 × 2(melee attack) melee
(image)sling(impact attack) impact6 × 3(ranged attack) ranged

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Thu Nov 21 03:07:39 2024.