Shaman

(image)

The more spiritual apprentices become shamans and spend much time learning how to heal. Their training with offensive magics lags behind, and advances in different ways.

 

Information

Advances from: Apprentice
Advances to: Priest
Cost: 34
HP: 36
Moves: 5
XP: 80
Level: 2
Alignment: lawful
Id: EOM_Therian_Shaman
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)burn(fire attack) fire10 × 2(ranged attack) ranged(magical)
(image)freeze(cold attack) cold7 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 28 04:00:51 2024.