Fiend

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Although most Urdemons are not noted for being particularly savage, a select few make war their specialty and are capable of matching even the most brutal among other demon subspecies. Dubbed 'Fiends' by their enemies, the name refers to the disposition of these warriors on the battlefield, where they fight in a skillful, agile frenzy. Fighting unrelentingly without pause, these demons hurl an endless stream of fire at their enemies from just out of melee range, dancing gracefully through blade and shield as they cut a path through enemy lines.

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Information

Advances from:
Advances to: Berserker
Cost: 19
HP: 31
Moves: 5
XP: 50
Level: 1
Alignment: chaotic
Id: Demon Fiend
Abilities:

Attacks (damage × count)

(image)axe(blade attack) blade6 × 3(melee attack) melee
(image)rage(fire attack) fire6 × 3(ranged attack) ranged(berserk)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave260%
(icon) Coastal Reef240%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest270%
(icon) Frozen230%
(icon) Fungus270%
(icon) Hills260%
(icon) Mountains270%
(icon) Sand250%
(icon) Shallow Water230%
(icon) Swamp250%
(icon) Unwalkable50%
(icon) Village170%
Last updated on Thu Nov 28 03:40:40 2024.