Rogue Mage of Light

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Having mastered the higher arts of magic even without the proper education by the Order, rogue mages are formidable combatants and their healing expertise is welcomed by any army.

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Information

Advances from: Traveling Mage
Advances to:
Cost: 60
HP: 53
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: Rogue Mage of Light
Abilities: cures, heals +8

Attacks (damage × count)

(image)fire fist(fire attack) fire11 × 3(melee attack) melee
(image)lightbeam(arcane attack) arcane13 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane40%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 02:58:38 2024.