Healwalker

(image)

Healwalkers are faeries that lack the ability to fly, and have actually become more agile in nature. They have developed a soft use for miracle plants and faerie magic for light healing capabilities. Additionally, they hone cold magic to frostburn enemies.

 

Information

Advances from:
Advances to: Healshaman
Cost: 17
HP: 27
Moves: 6
XP: 42
Level: 1
Alignment: neutral
Id: Werewolfpelt Healwalker
Abilities: spell: weak heal

Attacks (damage × count)

(image)staff(impact attack) impact4 × 2(melee attack) melee
(image)faerie frost(cold attack) cold4 × 3(ranged attack) ranged(spell)

Resistances

(icon) blade-10% (icon) pierce15%
(icon) impact0% (icon) fire-10%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen330%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 03:29:51 2024.