Familiar

(image)

The transfigured remains of a fallen enemy, this familiar's purpose is, to retrieve the arcane energies collected by a necromancer's minions. Familiars may also act as spies or messengers in addition to having an infectious bite.

(portrait)

Information

Advances from:
Advances to:
Cost: 15
HP: 18
Moves: 7
XP: 70
Level: 0
Alignment: chaotic
Id: Familiar2
Abilities: necromantic vessel

Attacks (damage × count)

(image)bite(blade attack) blade4 × 2(melee attack) melee(plague)

Resistances

(icon) blade40% (icon) pierce60%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest160%
(icon) Frozen160%
(icon) Fungus260%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable160%
(icon) Village160%
Last updated on Thu Nov 21 03:15:40 2024.