Merman Bountier

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Special Notes:This unit hits so hard that the defender is dazed and can no longer enforce a zone of control for one round.

(portrait)

Information

Advances from:
Advances to:
Cost: 32
HP: 52
Moves: 6
XP: 100
Level: 2
Alignment: lawful
Id: ROLMerman Bountier
Abilities:

Attacks (damage × count)

(image)fist(impact attack) impact7 × 4(melee attack) melee
(image)tail(impact attack) impact13 × 2(melee attack) melee(stun)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu Nov 21 04:08:49 2024.