Dune Guardian

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The Guardians of the royal throne and ruler. These warriors carried shield the height of walls and spears as long as towers. They were unyielding opponents and when there lines were formed not even a ram and catapult could have cleared their ranks.

Special Notes:The length of this unit’s weapon allows it to strike first in melee, even in defense.The steadiness of this unit reduces damage from some attacks, but only while defending.This unit's grasp of melee tactics allows adjacent allies to strike the first blow even when defending.

(portrait)

Information

Advances from: Dune Spearmaster
Advances to: Dune Grand Protector
Cost: 66
HP: 75
Moves: 5
XP: 215
Level: 4
Alignment: lawful
Id: ROLDune Guardian
Abilities: steadfast, initiative

Attacks (damage × count)

(image)spear(pierce attack) pierce27 × 2(melee attack) melee(first strike)
(image)shield bash(impact attack) impact17 × 3(melee attack) melee

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact-10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Nov 21 04:08:51 2024.