Master Mage

(image)

Though not as skilled with each element as the Elemental Masters, Master Magi have decent knowledge of most kinds of magic, giving them a lot of options in terms of spellcasting. When attacked, Master Magi create an energy shield around themselves, which absorbs some of the incoming damage.

(portrait)

Information

Advances from: Sorcerer
Advances to: Master of Elements, Guru of Magic
Cost: 65
HP: 56
Moves: 5
XP: 210
Level: 3
Alignment: neutral
Id: EoMa_Mastermage_rpg
Abilities:

Attacks (damage × count)

(image)magic touch(impact attack) impact8 × 2(melee attack) melee(magical)
(image)icicles(cold attack) cold4 × 6(ranged attack) ranged(magical)
(image)fireball(fire attack) fire11 × 4(ranged attack) ranged(magical)
(image)lightning(arcane attack) arcane17 × 1(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 04:09:00 2024.