Dwarvish Mage

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Mages are extremely rare among the Dwarvish people. Those who master such an art often do not ever become as powerful as their brothers in combat in melee strength but they more than make up for this in ranged ability. While they are far from the Elves or Humans in forms of magic, the most powerful Mages have gathered respect and awe from their comrades alike, earning a trust of magic rarely seen in Dwarvish culture.

Special Notes:This unit is capable of basic healing.This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

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Information

Advances from: Dwarvish Runesmith
Advances to:
Cost: 60
HP: 46
Moves: 4
XP: 100
Level: 3
Alignment: neutral
Id: Dwarvish Mage
Abilities: heals +4

Attacks (damage × count)

(image)hammer(impact attack) impact7 × 2(melee attack) melee
(image)fireball(fire attack) fire13 × 3(ranged attack) ranged(marksman)
(image)ice blast(cold attack) cold9 × 4(ranged attack) ranged(marksman)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire40%
(icon) cold40% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Oct 31 03:00:45 2024.