Water Elemental

(image)

Water elementals bodies are merely a mass of water. In water it is hard to distinguish them from the water. This and their ability to restore their form from the water makes them powerful when in water. However on land it takes all the spirits power just to keep itself moving, and flowing, without worrying about defending itself.

(portrait)

Information

Advances from:
Advances to: Undine, Ice Crab
Cost: 16
HP: 25
Moves: 6
XP: 35
Level: 1
Alignment: neutral
Id: acp_Water
Abilities: resurgence

Attacks (damage × count)

(image)water punch(impact attack) impact5 × 3(melee attack) melee
(image)water spray(impact attack) impact4 × 3(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact20% (icon) fire30%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef160%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu May 2 03:32:21 2024.