Halfling Militia

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Although most people see halflings as weaklings they have been able to prove time and time again that they can be stout of heart in defending their home. Throwing themselves into combat armed only with farming implements, they can be far too deadly to be understimated.

 

Information

Advances from: Halfling Farmer
Advances to: Halfling Ponyrider, Halfling Sheriff
Cost: 15
HP: 28
Moves: 5
XP: 40
Level: 1
Alignment: lawful
Id: Halfling_Militia_acp
Abilities:

Attacks (damage × count)

(image)spear(pierce attack) pierce6 × 3(melee attack) melee
(image)thrown spear(pierce attack) pierce7 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 03:39:22 2024.