Quenoth Ranger

(image)



Special Notes:This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

(portrait)

Information

Advances from: Quenoth Flanker
Advances to:
Cost: 50
HP: 57
Moves: 6
XP: 150
Level: 3
Alignment: lawful
Id: Quenoth Ranger
Abilities: skirmisher

Attacks (damage × count)

(image)sword(blade attack) blade10 × 4(melee attack) melee
(image)blowgun(pierce attack) pierce6 × 3(ranged attack) ranged(poison)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand160%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 03:24:39 2024.