Quenoth Outrider

(image)

Riding like the wind, Outriders breeze across the sands to strike at weaker units and exposed flanks, before flying off into the sands to evade response.

Special Notes: This unit can move either before or after attacking.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from: Quenoth Pathfinder
Advances to:
Cost: 18
HP: 55
Moves: 8
XP: 150
Level: 3
Alignment: lawful
Id: Quenoth Outrider
Abilities: disengage

Attacks (damage × count)

(image)sword(blade attack) blade8 × 4(melee attack) melee
(image)bolas(impact attack) impact11 × 3(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce-20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest240%
(icon) Frozen330%
(icon) Fungus230%
(icon) Hills250%
(icon) Mountains340%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu Nov 21 03:24:39 2024.