Orcish Slayer

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The larger or more skilled orcish assassins are called ‘Slayers’ by their enemies. Slayers are fast on their feet, and quite nimble in combat, although they achieve that end by forgoing armor. Their weapon of choice, poison, is a vicious tool, and its common use on the battlefield is often the real cause of orcish supremacy.

Special Notes:This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

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Information

Advances from: Orcish Assassin
Advances to: Orcish Nightblade
Cost: 33
HP: 36
Moves: 6
XP: 100
Level: 2
Alignment: chaotic
Id: Orcish Slayer2
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade9 × 2(melee attack) melee
(image)throwing knives(blade attack) blade6 × 3(ranged attack) ranged(marksman, poison)

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Thu Dec 12 03:22:49 2024.