Arrin Fl'irr

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The elite order of the Arrin Fl'irr take their name from the most heroic defender of their kind known in felinian history. Trying to live up to her name they put great care in whatever protection available to them, for they will often be seen in the most important spots of a defence line, relied upon by their brethren to not fall and giving them firm ground from which to reach out to victory and repel any invader.

 

Information

Advances from: Plainsguard
Advances to:
Cost: 45
HP: 75
Moves: 5
XP: 60
Level: 3
Alignment: neutral
Id: arrinflirr
Abilities: steadfast

Attacks (damage × count)

(image)sword(blade attack) blade15 × 3(melee attack) melee
(image)windmirror shield(impact attack) impact6 × 2(ranged attack) ranged(defend only, first strike, slows, magical)
(image)shield bash(impact attack) impact15 × 2(melee attack) melee
(image)shield rush(impact attack) impact10 × 2(melee attack) melee(charge, knockdown)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen240%
(icon) Fungus140%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand220%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 03:03:28 2024.