Marshal

(image)



Special Notes:The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

 

Information

Advances from: Commander
Advances to:
Cost: 75
HP: 65
Moves: 5
XP: 200
Level: 3
Alignment: chaotic
Id: Black Elf Marshal
Abilities: leadership

Attacks (damage × count)

(image)sword(blade attack) blade10 × 4(melee attack) melee
(image)spear(pierce attack) pierce12 × 3(melee attack) melee
(image)spear(pierce attack) pierce17 × 1(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen330%
(icon) Fungus270%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp220%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Thu Dec 12 02:46:45 2024.