Fey Oracle

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To live a long life one has to avoid mortal dangers for a long time. Fey often rely on foresight based on their vast experiences to protect themselves in times of uncertainty. Some of the more experienced use meditation and hypnotism to let their mystical intuition speak its word. Visions produced by this kind of practices tend to be vague and ambiguous - hence specialized skills required to interpret them into something that can be acted on. When mystic visions are imposed on unprepared subject results can be severe, even though it cannot kill.

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Information

Advances from: Fey Grower
Advances to: Fey Oracle Legend, Fey Sybil
Cost: 36
HP: 45
Moves: 6
XP: 85
Level: 2
Alignment: neutral
Id: Fey Oracle 2
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact7 × 2(melee attack) melee
(image)vague vision(arcane attack) arcane18 × 2(ranged attack) ranged(mystical, nonlethal)
(image)haunting vision(arcane attack) arcane25 × 1(ranged attack) ranged(mystical, nonlethal, circular(single))
(image)fatal prophecy(arcane attack) arcane3 × 1(ranged attack) ranged(mystical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 02:45:31 2024.