Fey Fender

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Fey are not warlike by nature, but in times of need, their natural grace and agility serve them well, as does their skillful craftsmanship. A Fey can grasp the basics of swordsmanship and archery in a time uncannily short by the standards of other races, and put them to effective use on the battlefield. Fey melee-inclined fighters wear chain mails and use small shields in close combat. Fey women usually refrain from close combat preferring to become archers or spellcasters.

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Information

Advances from: Fey Preserver
Advances to: Fey Fender Hero, Fey Warden, Fey Kensai
Cost: 20
HP: 33
Moves: 6
XP: 45
Level: 1
Alignment: neutral
Id: Fey Fender 1
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade5 × 4(melee attack) melee(shield(small))
(image)short bow(pierce attack) pierce3 × 3(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 02:45:29 2024.