Nightmare

(image)

These skulls endowed with inner power excluded of dead drakes possess their fire magics and ability to fly. Awesome!

Special Notes:During battle, this unit can drain life from victims to renew its own health.Spirits have very unusual resistances to damage, and move quite slowly over open water.

 

Information

Advances from:
Advances to: Mara
Cost: 17
HP: 21
Moves: 6
XP: 48
Level: 1
Alignment: chaotic
Id: Nightmare
Abilities: skirmisher

Attacks (damage × count)

(image)kiss(fire attack) fire5 × 3(melee attack) melee(magical, drains)

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact30% (icon) fire30%
(icon) cold-10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Thu Mar 28 02:54:17 2024.