Mushroom Marshal

(image)

Mushroom Marshals are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with increased skill. Mushroom Marshals prefer engaging the enemy in melee combat, but are trained in archery as well.

Special Notes:The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

 

Information

Advances from: Mushroom Captain
Advances to:
Cost: 55
HP: 62
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: Mushroom Marshal
Abilities: leadership

Attacks (damage × count)

(image)sword(blade attack) blade10 × 4(melee attack) melee
(image)bow(pierce attack) pierce8 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen330%
(icon) Fungus160%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand260%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 19 02:38:51 2024.