Jinx Knight

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Ages ago goblins learned some of saurian secrets of magic. Some wise-enough goblin females can reproduce a saurian augury in it truncated form. This includes healing and cursing.
The Goblin Knights have little in common with the men who share that title, and the title is bestowed in mockery by their enemies. The similarity is simply that they are the elite of the wolf riders, likely promoted to their position by their success in some audacious raid.

The wolves they are given are bred for speed and strength, making them quite dangerous in combat.

Special Notes:This unit has magical attacks, which always have a high chance of hitting an opponent.This unit is capable of basic healing.

(portrait)

Information

Advances from:
Advances to: Jinx Direwolver
Cost: 55
HP: 49
Moves: 9
XP: 120
Level: 3
Alignment: chaotic
Id: Jinx Knight
Abilities: heals +4

Attacks (damage × count)

(image)curse(cold attack) cold7 × 4(ranged attack) ranged(magical)
(image)fangs(blade attack) blade7 × 4(melee attack) melee

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Apr 18 02:48:05 2024.