Day Hunter

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After heading to the halfway point, a halfblood can choose to go back. They still have the strength given them by their vampire blood, but they have chosen light, and no longer desire blood. Many of them will still serve vampire lords, out of loyalty, and habit, and vampire lords rarely regret having them in their service.

 
 

Information

Advances from: Halfblood
Advances to:
Cost: 44
HP: 60
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: Day Hunter
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade7 × 4(melee attack) melee
(image)bow(pierce attack) pierce10 × 4(ranged attack) ranged(marksman)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 03:18:21 2024.